wolfintheattic: (Default)
Wolfy ([personal profile] wolfintheattic) wrote2015-11-23 02:07 pm

ac ideas



Hello, beautiful Route mods!

I come to you with a suggestion for our game's A/C. I absolutely adore Route. It was my first game as well as several other folks', but I talked to six other people and found out that it isn't only me who's been consistently struggling with the game's A/C for years. After being in five other games, some demanding more proofs of activity, Route's remains the most difficult to complete.

The game isn't as fast-paced or as big as it used to be and characters don't make as many posts. We don't have events as often either since they are larger (and fantastic, Poke'Prom 5ever). I have a couple of ideas:

1: Allow multiple threads on the same post to count toward our AC requirements. Route is the only game I've been in that doesn't allow this. I understand that this was put into place so it would encourage tagging-out and because it is also the only journal-based game I've seen, but I feel like it would actually encourage people more. It is still activity. People are still playing.

2: Require more proof comments spread across multiple threads of VARYING lengths. 5 comments from YOU isn't hard but sometimes new CR will bail and leave you holding the bag before you hit your required length. Some threads come to their natural end before the 10 comment count. It hurts to think of these threads as 'useless' since they cannot count for AC. Players shouldn't feel like they're strapping in for the long haul when a thread should end earlier.

I fully encourage putting a limit on like. 3 comment threads though. There needs to be at least ONE exchange happening.